Making a Witch or Warlock

When Creating a Magic user or just a spell or two
When casting magic you are harnessing your energy to complete it, based on effect and effectiveness of the roll you get fatigued
Add Basic Skill Magic
Derivative ability (magic power)
willpower + magic
When at 50% magic left you gain double stun when stun damage happens when at 25% its triple and if you spend more than you have you immediately pass out
When casting a spell you can use discipline concentration skill check to control magic power spent

Base magic skills

Magic
Knowledge
Discipline
Craft
Lore

Specializations

Once you Decide to take a skill in magic and specialize in any of the following specializations (*)
add trait, complication (bound by iron).

Magic
/Hex*
/Tracking Spell- track down anyone or thing
/Summoning Spell – summon demon and all other creatures
/Pyrokinesis * – Fire magic
/Astral projection*- out of body spirt world dreams…
/Memory Manipulation * – add or removal modifing
/Electrokinesis* – electric magic
/Biokinesis * – body magic heal destroy manipulation of organs and body
/Telekinesis* – move objects
/Reality Warping* – trickster magic
/Longevity* – immortality
/Invulnerability* – blunt damage
/Teleportation*- movement between two places
/Super strength* – inhuman strength
/Power Granting * – give strength endurance health

Knowledge
/Magic

Lore
/Magic

Craft
/Hexbags
/Charms
/Rituals
/Potions
/sigil wards runes.

Making a Witch or Warlock

I Am Fire adegman90 hitokirizenger